![]() ![]() Disc menus for Collector's Edition and Master Quest. Bighead: skybox textures, which was a difficult and tedious task. Admentus: most of Zelda MM, some of Zelda OOT, transparency corrections, most characters, some fonts, effects, some HUD stuff, etc. masterotaku: most of Zelda OOT, disc menus, logos, new HD icons, 2D backgrounds, most of the HUD and a bit of Zelda MM. Without them, this project would be impossible. Some icons are artwork from BLUEamnesiac, a deviantart artist: Some OOT textures come from a 3DS inspired texture pack: ![]() Nerrel's Majora's Mask texture pack for N64 emulators: Bluedart's Majora's Mask texture pack for N64 emulators: ![]() Zelda OOT Community Retexture Project for Nintendo 64 emulators: Depending on the game you play, the textures folder will need a different name. Keep in mind, this mod is still a work in progress, but what's been done so far looks wildly impressive.This is a texture pack for The Legend of Zelda: Collector's Edition, Master Quest disc and VC versions of Zelda OOT and Zelda MM. Interested? You can find this passion project over on PlanetMinecraft, the demo is completely free to play and is available now on PC. In conjunction with u/TheLastEddieOnEarth, the Link's Awakening Minecraft experience will be fully playable, completely integrating the map of the Nintendo darling within the Minecraft Java Edition. Redditor Pickledscones took to the Zelda forums to share the two-teamed recreation, showing off some progress shots of what an experience in a Hyrule-ified Minecraft looks like. you can find it and play on Planetminecraft :) from r/zelda So a while ago I posted some progress on Hyrule minecraft and it got a lot of traction - so I thought I'd show off what me and u/thelasteddieonearth are making: a fully playable and functional Link's Awakening map on Minecraft Java Edition. ![]()
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